Storm · Solving guide

Storm: a cross sign counts as one of each

A cross sign between two empty cells looks like a clue you can't use yet: one is a bolt and one is a cloud, and nothing says which. You can still count them. The pair holds exactly one of each, and a Storm row only has room for three of each, so the cross has already spent part of the row's total before you place anything.

The rules this uses

Every Storm row and column holds three bolts and three clouds. No row or column may have three of the same symbol in a line. An equals sign between two cells means they match; a cross means they differ.

Storm is one of the timed competitive dailies, so a deduction you can make without trial and error is time off your finish.

Count the crossed pair before you solve it

Here is an original row. Cells 2 and 5 hold given bolts, and a cross joins the blank cells 3 and 4. Every other cell is blank.

Two bolts are already placed. The crossed pair holds one more, whichever way round it goes. That makes three bolts, which is the most a row can have, so neither cell 1 nor cell 6 can be a bolt. Both are clouds.

Without the cross, neither end is decided. We checked every legal way to finish this row: with only the two given bolts, cell 1 can be a bolt or a cloud. The cross is what fixes it.

A row of six cells. Cells 2 and 5 hold given bolts, and a cross sign joins the blank cells 3 and 4. Below, the same row after counting: cells 1 and 6 are clouds, outlined in green, and the crossed pair is still blank.
Two given bolts plus the one hidden in the crossed pair make three. Both ends must be clouds.

Let a column decide which way the cross goes

The row now reads cloud, bolt, blank, blank, bolt, cloud, and it cannot go further on its own. Bolt then cloud across the cross is legal, and so is cloud then bolt. So look down the columns through the crossed cells.

In our board the row is row 3, and column 4 already has given bolts in rows 1, 4 and 6. That column is full of bolts, so its cell in row 3 is a cloud. The cross then makes the cell beside it, in column 3, a bolt.

Row 3 finishes as cloud, bolt, bolt, cloud, bolt, cloud. We ran every completion of this board through the game's own solution checker, and every one of them has that row.

A six by six Storm board. Row 3 has given bolts in columns 2 and 5 and a cross sign between columns 3 and 4. Column 4, shaded, has given bolts in rows 1, 4 and 6. Green outlines show the deductions in order: 1, clouds at both ends of row 3; 2, a cloud in column 4 because that column already has three bolts; 3, a bolt in column 3 across the cross. Row 3 reads cloud, bolt, bolt, cloud, bolt, cloud.
The row settles its ends. The column settles the cross.

An equals sign counts as two of the same

The same counting works for an equals sign, and it is often stronger. In this second row, cells 2 and 6 hold given bolts and an equals sign joins the blank cells 4 and 5.

If the matched pair were bolts, the row would have four bolts. So the pair is two clouds. Cells 3, 4 and 5 can't all be clouds, so cell 3 is a bolt. That is the row's third bolt, and cell 1 takes the last cloud.

The row reads cloud, bolt, bolt, cloud, cloud, bolt, and it is the only legal finish. Take the equals sign away and three different finishes are legal.

A row of six cells with given bolts in cells 2 and 6 and an equals sign joining cells 4 and 5. Below, the finished row: cloud, bolt, bolt, cloud, cloud, bolt. Step 1 makes cells 4 and 5 clouds, step 2 puts a bolt in cell 3, step 3 puts a cloud in cell 1.
Two given bolts leave room for one more, so a matched pair must be clouds.

The common mistake: counting a sign that points out of the line

A cross only counts as one of each for a line when both of its cells are in that line. A cross between a cell in row 3 and the cell above it, in row 2, says nothing about row 3's totals. Only one of its two cells is in the row, and that cell could be either symbol.

We checked this too. Put the two given bolts back in cells 2 and 5, remove the cross from between cells 3 and 4, and add a vertical cross touching cell 3 instead. Then the row still has four legal finishes, and cell 1 can be a bolt in one of them. Treat a vertical sign as a clue for the column it sits in.

A quick routine

When a row or column has two of one symbol placed, look for a sign with both ends inside that line. A cross adds one of each, so that symbol is full and every other blank is the opposite. An equals pair adds two of the same, so if that would make four, the pair is the opposite symbol.

Then check the columns through any crossed pair you could not settle. One full column is usually all it takes.

Put it into practice

Try an Easy Storm Library puzzle and look for one deduction from this guide.

Play a Storm board

Sign in or create an account to save your progress.

More to explore

Four Colour · Solving guide

Four Colour: start where three colours already meet

On a Four Colour board, a region that touches three different fixed colours has only one colour left. Colour it and the next region often corners itself the same way. An original five by five board where one such region settles four of the five open regions, checked by trying every possible colouring.

Read the guide →

Colour Fields · Solving guide

Colour Fields: a full field fences itself in

In Colour Fields, the moment a field reaches its number every square touching it has to take the other colour. An original five by five board where a 1, a 2, two 4s and a 7 each close in turn, checked by trying every possible colouring.

Read the guide →

Pairs · Solving guide

Pairs: a placed domino crosses out its copies

When a Pairs board stops giving you forced cells, look at the dominoes already placed. Each pair appears once, so every other place its digits touch is dead, and that can leave a cell with one partner. A worked example, checked against the game's solver.

Read the guide →

HubbardGames guide

Per-game standings: where you rank in one game

Tap a game's icon on the Board and you get a table for that game alone: today's field with results and hints, and an all-time table ranked on average points per day finished. Where it lives, what each column means, what it leaves out, and four invented Bridges days where the fastest player comes third.

Read the guide →