Lattice · Solving guide

Lattice: a grey tile still belongs on the board

Players who come to Lattice from Five Letters tend to read a grey tile the same way: that letter is out, stop thinking about it. In Lattice that reading is always wrong. Every letter on the board is used in the finished grid, so a grey tile is a letter that belongs somewhere else, and the colour tells you a great deal about where. Here is what grey actually says, how much each colour narrows a letter down depending on the square it sits on, and a board where following one grey tile finishes two squares in a single swap.

Grey does not mean missing

A Lattice board is three words across and three down, sharing 21 tiles. The letters you start with are exactly the letters of the finished grid, shuffled. Nothing is added and nothing is spare, so every tile on the board, grey ones included, has a home.

The rules card explains green and gold. Green is the right letter in the right square. Gold means one of the words running through that square still needs the letter, in a different position. Grey is what is left: neither word through that square needs it. The letter belongs in a word that does not touch the tile at all.

One word or two

How much a colour tells you depends on where the tile sits. Nine of the 21 squares are crossings that belong to two words: the four corners, the middle of each outside edge, and the centre. The other twelve sit in only one word.

Gold on a one-word square leaves four possible homes, the other four squares of that word. Gold on a crossing leaves eight, because either word could be the one that wants it. Grey flips the picture. Grey on a crossing square rules out both of its words, nine squares in all, and leaves twelve. Grey on a one-word square rules out only five and leaves sixteen.

So a grey tile on a crossing square is worth reading carefully. It removes almost half the board in one go, which is more than a gold tile on that same square can manage.

Four small Lattice grids. In the first, a gold tile on a square in one word has dots on the four other squares of that word. In the second, a gold tile in the top-left corner has dots on the eight other squares of the top word and the left word. In the third, a grey tile in the same corner has dots on the twelve squares outside those two words. In the fourth, a grey tile on a one-word square has dots on the sixteen squares outside its word.
The same colour means very different things on a crossing square and on a square in only one word.

The board

Here is a board partway through. Fifteen tiles are already green. Four are gold: the E and the F in the middle column, and the R and the last T of the middle row. Two are grey: the H in the top-left corner and the S in the bottom-right corner.

Six tiles are out of place, and one swap can put at most two tiles home, so three swaps is the best this board allows. The aim is to find all three without a wasted move.

A Lattice board. Top row H, P, O, K, E with the H grey and the other four green. Second row T green, E gold, A green. Middle row O, U, R, E, T, with the R and the final T gold and the rest green. Fourth row R green, F gold, T green. Bottom row M, O, N, T, S with the S grey and the rest green.
The board before the first swap. Both corner tiles on the diagonal are grey.

Following the grey H

Start with the H, because it sits on a crossing square. The corner belongs to the top word and the left-hand word, and grey says neither of them wants an H. That rules out all nine of their squares and leaves twelve.

Seven of those twelve are already green, and a green tile never moves. That leaves five squares that could be waiting for the H: the three gold tiles in the middle column below the top row, the gold T at the end of the middle row, and the grey S in the bottom-right corner.

Now read the words those squares sit in. The bottom row is M, O, N, T and then the grey S. There is only one way to finish that, and it needs the H in the last square.

Check the S the same way before swapping. It is grey on a crossing square too, so it belongs in neither the bottom row nor the right-hand column, and the top-left corner is one of its twelve possible homes. With the S in place, the top row reads SPOKE and the left column reads STORM. Swap the two corners and both tiles turn green.

The same board with the top row and left column faded, since the grey H belongs in neither word. The green squares in the rest of the board are faded too. Five squares remain outlined: the gold E, R and F in the middle column, the gold T at the end of the middle row, and the grey S in the bottom-right corner.
Two rules do most of the work: not the tile's own words, and never a green tile.

The other two swaps

What is left is four gold tiles, and gold is the easier colour. The middle column now reads O, E, R, F, N, and the middle row reads O, U, R, E, T. The E and the F are both gold in the same column and each wants the other's square, so swapping them is one swap that finishes two tiles. The R and the T pair up the same way along the middle row.

After those two swaps the middle column reads OFTEN, the middle row reads OUTER, and the R has landed in EARTH down the right-hand side.

That is the board finished in three swaps, the minimum for six misplaced tiles. The grey pair was the part most players would leave until last, and it was the one swap that needed no guesswork at all.

The mistake: moving a grey tile along its own word

The tempting move with the corner H is to slide it somewhere nearby in the top row, and on this board one version of that even looks like it worked. Swap the H with the E in the top-right corner and the H turns gold, because the right-hand word EARTH does need an H.

It is still a wasted swap. The E is now out of place too, the S has not moved, and the board has seven misplaced tiles instead of six. It needs at least four more swaps, so five in all where three would have done.

The rule is simple. A grey letter's home is not in either word through its square, so any square in that row or that column is wrong for it, whatever colour the tile turns when it gets there.

Grey on a letter the word does contain

Sometimes a tile is grey even though its word plainly contains that letter. That is not a mistake in the colours. Gold is counted: each word gets as many gold tiles for a letter as copies it still needs, and any copy beyond that shows grey.

On this second position, EARTH down the right-hand side needs one E, and the E at the top of it is already green. So a second E sitting in that column is grey, because EARTH has no use for it. It belongs in OFTEN, in the square currently holding a grey A, and one swap sends both home.

When a word still needs a letter and holds two unplaced copies of it, the first in reading order takes the gold and the other shows grey. The two letters are identical, so it does not matter which one you move.

A Lattice board with every tile green except two. The E on the right of the second row is grey, and outlined, even though the right-hand word contains an E, because that word's E at the top is already green. The A in the middle of the fourth row is grey because the middle word has no A.
A second copy of a letter the word has already placed shows grey, not gold.

Where to practise it

Lattice is one of the competitive dailies. It is untimed, and fewer swaps places you higher in the day's field, so there is no reason to move before you have read every grey tile. A board is designed to solve within 15 swaps, and it keeps working after that if you need more.

Library boards are the place to practise reading grey without a league result riding on it. Try starting each one with the grey tiles on crossing squares and see how many of them pair up with each other.

Put it into practice

Try an Easy Lattice Library puzzle and look for one deduction from this guide.

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